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1. [Proposal] Fixing the Legion - in Assembly Hall [original thread]
(Migrated from old forums with an approval of 88%) The Legion needs to be fixed. In almost every single role the other T3's perform significantly better: missioning, ratting, buffer PVP, active tank PVP, the list goes on. And the reason is a fu...
- by Taisuke Black - at 2011.04.07 16:31:00
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2. [Proposal] Mines...bring them back...with limitations. - in Assembly Hall [original thread]
I know, make it so the mines disappear when you log out, and reappear when you log in. I can see goonswarm logging 1000 people in simultaneously with mines in the same spot to nuke a titan. Seriously though, mines would need a lot of reworking i...
- by Taisuke Black - at 2011.03.01 20:25:00
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3. [ISSUE] Blasters 2.0 - in Assembly Hall [original thread]
I was sad when nobody responded to my concept, but here is my idea for how to fix up blasters: The Problem of Hybrids
- by Taisuke Black - at 2011.03.01 07:22:00
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4. Fixing the Legion (revisited): a few small tweaks. - in Assembly Hall [original thread]
Lol you guys, we've got like 6 people who say they support this but didn't hit the support button. It's right there beneath your text box, and it's what the CSM looks at. :) I want to take another look at the drone subsystem, since I don't know t...
- by Taisuke Black - at 2011.03.01 07:18:00
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5. Fixing the Legion (revisited): a few small tweaks. - in Assembly Hall [original thread]
bump. Who else thinks this is a good idea?
- by Taisuke Black - at 2011.02.16 18:18:00
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6. [Giving Eve a Tune-Up] Episode 4: The Evolving Battlefield (Fleets) - in Assembly Hall [original thread]
Originally by: Lira Reib Good idea. What this game really needs is more ways for a small number of people to destroy hundreds of ships instantly. It's not like a skilled bomber gang can destroy a fleet as it is, so what we need to do is ma...
- by Taisuke Black - at 2011.02.03 19:51:00
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7. [Giving Eve a Tune-Up] Episode 3: Making mining more fun for everyone - in Assembly Hall [original thread]
I admit that I care more about the Lowsec/Nullsec implications more than the Highsec/macro related ones. Anybody involved with RMT (the part CCP really wants to stop) is probably in nullsec, where the money comes a lot faster and there are fewer p...
- by Taisuke Black - at 2011.02.02 23:32:00
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8. [Giving Eve a Tune-Up] Episode 4: The Evolving Battlefield (Fleets) - in Assembly Hall [original thread]
The Evolving Battlefield (fleets) CCP has expressed their concern that fleet fights in Eve were getting too "blobby." While I love the fact that fights in Eve get more players involved than any other MMO, I agree that the blob is too powerful as ...
- by Taisuke Black - at 2011.02.01 23:06:00
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9. tactical overview option for solo/small gangs: Ship Velocity Vectors - in Assembly Hall [original thread]
I'm not certain if CCP should do this, but they should definitely LOOK at the idea and consider it. +1
- by Taisuke Black - at 2011.02.01 22:01:00
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10. [Proposal] Courier contract overhaul - in Assembly Hall [original thread]
+1
- by Taisuke Black - at 2011.02.01 21:48:00
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11. [Proposal] "Report Botter" function. - in Assembly Hall [original thread]
I agree. CCP is going to have to assign more people to the problem(1 gm is more people than they have now -_-') but when they do so, they should make it easy for players to help find bots
- by Taisuke Black - at 2011.02.01 21:43:00
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12. [Proposal] Addition to Active Repair Bonuses - in Assembly Hall [original thread]
How about this? Since Gallente have trouble fitting good guns alongside their other stuff, what if the bonus read: 7.5% bonus to Armor Repairer effectiveness and 10% reduction in Armor Repairer and Remote Armor Repairer Power-Grid needs per level...
- by Taisuke Black - at 2011.02.01 21:26:00
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13. Fixing the Legion (revisited): a few small tweaks. - in Assembly Hall [original thread]
Bump. I had originally wanted this thread to have a 100% support rate, to illustrate the concrete need for the change. I suppose I was being too proud. During initial testing, CCP found they enjoyed using shield buffer tanks for their Legions, a...
- by Taisuke Black - at 2011.02.01 21:18:00
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14. [Giving Eve a Tune-Up] Episode 2: The Problem of Hybrids - in Assembly Hall [original thread]
(Supporting my own proposal) One thing I didn't have room to mention in the above post, that is actually a key part of the argument: Caldari/Gallente ships are limited by their Powergrids. You cannot fit a rack of Neutrons, MWD, and armor plates...
- by Taisuke Black - at 2011.01.22 18:52:00
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15. [Proposal] Change of Bloodline - in Assembly Hall [original thread]
Supported because this issue needs fixing, but I don't think bloodline changes are the answer. I think CCP just needs to add more content over time, such as more varied hair styles and clothing, like they probably already have plans to do. Howev...
- by Taisuke Black - at 2011.01.22 18:03:00
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16. [Proposal] Perpetual iterative development team - in Assembly Hall [original thread]
+1 I recently started what I'm calling the "Tune-Up Project," a series of threads addressing specific tweaks to the existing content of Eve. I'll take a closer look at your suggestions, let me know if you have any others or you want to help out.
- by Taisuke Black - at 2011.01.22 17:58:00
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17. [Giving Eve a Tune-Up] Episode 3: Making mining more fun for everyone - in Assembly Hall [original thread]
(Supporting my own Proposal) Originally by: Scatim Helicon The main consequence of this is that bot creators would spend five minutes writing a new bit of code that says 'if scrambled by NPC, pull in mining drones, pop out combat drones, ...
- by Taisuke Black - at 2011.01.22 17:06:00
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18. [Giving Eve a Tune-Up] Episode 4a: Black Ops should be more Awesome - in Assembly Hall [original thread]
Black Ops Battleships came into existence late in Eve's "expanding roles" stage, and as such never got the ability to do...anything, on a battlefield. Recently CCP has been tentatively poking the Widow, seeing what they can do without committing t...
- by Taisuke Black - at 2011.01.22 07:26:00
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19. [Giving Eve a Tune-Up] Episode 4: The Evolving Battlefield (Ewar) - in Assembly Hall [original thread]
The Current Setup: Electronic Warfare in Eve is effective, varied, and very well-conceived. It is also very simple, and limited to a small set of ships and situations. You can be an elite shooter(90+ days worth of SP), you can be an elite logist...
- by Taisuke Black - at 2011.01.22 06:30:00
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20. [Giving Eve a Tune-Up] Episode 2: The Problem of Hybrids - in Assembly Hall [original thread]
I know there are many threads about this but I feel they don't offer concrete ideas so I'll throw this in. There have been many people railing on the forums that Gallente ships and Hybrid turrets need to be boosted, and they're right. Lasers have...
- by Taisuke Black - at 2011.01.22 05:17:00
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